Rey

Questions & answers

ReyGame FAQ.

Straight answers about the current engine work, historic builds, future plans, and what early-access players should expect.

What is ReyGame?

ReyGame is an independently developed sandbox for building, reshaping, and exploring editable voxel worlds. Its custom engine combines world generation, physics, voxelization, rasterization, ray tracing, and path-traced lighting experiments.

What is the current development status?

ReyGame is in early access, but the engine is currently being refactored and restructured. New downloads and direct purchases are paused until a stable test build is ready.

Can I download ReyGame now?

There is no current development build available. Historic Pre Alpha 0.0.1 and 0.1.0 posts remain linked in the release archive, but they do not represent the current engine.

Which operating systems are supported?

Previous builds supported Windows, Linux, and macOS. All three desktop platforms remain targets for future versions. Android and iOS are future goals and are not confirmed releases.

Will saves work across versions?

Save compatibility for future versions is undecided while the engine undergoes major changes.

What hardware will I need?

Final requirements are not available during the current engine work. Historical testing reached about 30 FPS at 1080p on a GTX 1650. See the provisional table on the early-access page.

How can I follow development or report a problem?

Follow the public release archive and Rey's community channels. For technical help or account questions, use the support page.